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Patent Law
: The Patent ProspectorGuitar Hero
By Gary Odom and Jordan Kuhn
Gibson,
the electric guitar maker, owns
5,990,405, claiming a system for simulating user participation in a
pre-recorded musical performance, much like Activision's "Guitar Hero" game, a
billion-dollar hit in North America alone, selling 16 million copies. Activision
got a letter from Gibson in January, which had it hip-hop a DJ in LA. That's
cool jive for filing a declaratory judgment motion in the Central District of
California, seeking to invalidate the patent.
Gibson has been a prominent licensing partner for the Guitar Hero game series. The latest version, Guitar Hero III, features a controller shaped as a Gibson guitar, either the Les Paul or Kramer Striker model.
Gibson apparently didn't have the current songbook on patent litigation. Since the Supreme Court MedImmune ruling early last year, and the subsequent CAFC Sandisk decision, DJ motions can be filed after humming a few notes of the infringement blues. Activision wrote Gibson on Monday that it didn't infringe, and wasn't interested a license. The next day it dropped dime on the patent.
In related Guitar Hero news, Viacom-owned Harmonix Music Systems, developer of the first two Guitar Hero games, sued Activision over a royalties spat, to the tune of $14.5 million; then withdrew the suit; also in LA. Why the suit was withdrawn remains a mystery.
This report from a composite of shabby mainstream news reports. Alas, I don't have a copy of the Activision complaint.
Full post as published by The Patent Prospector on March 13, 2008 (boomark / email).

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